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Righteous (Leadership) ⇔ Renegade (Pickpocketing).Independent (Willpower) ⇔ Obedient (Willpower from Leadership).Altruistic (Reputation) ⇔ Egotistical (Bartering).Pragmatic (Crafting) ⇔ Romantic (Lucky Charm).
Pet Pal (I love these, and felt really sorry when I accidentally crushed a rat with a crate). If you have spare points, put them into the defensive abilities or add another spell line. You also get some from traits and items, so I wouldn't spend points on this. Bow/Crossbow (Crossbows are hard to find early on, so put a point into Bows to start with)īartering I've found quite unnecessary due to finding plenty of loot (usually more than I could trade to merchants). Expert Marksman (with Tactical Retreat). It was therefore also useful to have him be the one that picks locks and sneaks into rooms (and pockets). This is the character I usually have active when opening containers or talking to NPCs. Ranged (Bow/Crossbow) with Dexterity and Perception as main stats.
Roderick (Spotter, Talker, Looter, Thief) This is without the Lone Wolf talent, so I get all four characters (and their dialogue). I've refined it down to the following, and am very pleased with it so far.